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<?xml-stylesheet type="text/xsl" href="http://forums.construx.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Practicing Earl - All Comments</title><link>http://forums.construx.com/blogs/earl/default.aspx</link><description>&lt;em&gt;&lt;span style="color:#000096;"&gt;Serious and not-so-serious thoughts about the practice of talking about software development and, perhaps, software development itself.&lt;/span&gt; &lt;/em&gt;</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 SP2 (Build: 31113.47)</generator><item><title>Usability Collateral Damage &amp;#8211; Practicing Earl | DevBlogr</title><link>http://forums.construx.com/blogs/earl/archive/2009/12/11/usability-collateral-damage.aspx#2729</link><pubDate>Fri, 11 Dec 2009 21:42:31 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2729</guid><dc:creator>Usability Collateral Damage – Practicing Earl | DevBlogr</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Usability Collateral Damage &amp;amp;#8211; Practicing Earl | DevBlogr&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2729" width="1" height="1"&gt;</description></item><item><title>Twitter Trackbacks for                 Fail Yet Succeed? - Practicing Earl         [construx.com]        on Topsy.com</title><link>http://forums.construx.com/blogs/earl/archive/2009/09/16/fail-yet-succeed.aspx#2688</link><pubDate>Fri, 18 Sep 2009 03:53:50 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2688</guid><dc:creator>Twitter Trackbacks for                 Fail Yet Succeed? - Practicing Earl         [construx.com]        on Topsy.com</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Twitter Trackbacks for &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Fail Yet Succeed? - Practicing Earl &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; [construx.com] &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;on Topsy.com&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2688" width="1" height="1"&gt;</description></item><item><title>re: Fail Yet Succeed?</title><link>http://forums.construx.com/blogs/earl/archive/2009/09/16/fail-yet-succeed.aspx#2687</link><pubDate>Thu, 17 Sep 2009 12:24:22 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2687</guid><dc:creator>kg2v</dc:creator><description>&lt;p&gt;It&amp;#39;s even MORE complex than that! &amp;nbsp;Not exactly &amp;quot;only&amp;quot; software, but I worked for a company 20+ years ago that made a LOT of money based upon &amp;quot;We built what they asked for&amp;quot; for a LARGE client&lt;/p&gt;
&lt;p&gt;Picture the job is &amp;quot;Built this system (including software/firmware) to THIS Spec (100+ pages of spec + acceptance criteria) for a fixed price&amp;quot; (OH, BTW, they only got copies , not the RIGHTS to the design)&lt;/p&gt;
&lt;p&gt;My boss at that time was fairly good at looking at the specs, and saying &amp;quot;Ah, this is what they Spec&amp;#39;d, but THIS is probably the hidden &amp;#39;gotcha&amp;#39; that won&amp;#39;t make it work in real life&amp;quot;&lt;/p&gt;
&lt;p&gt;We&amp;#39;d bid on the job to make a small amount of $$ on building to the spec - while all the time planning on &amp;#39;how to deliver what they really want&amp;#39;&lt;/p&gt;
&lt;p&gt;Deliver the product, and pass all the tests, get paid, and when they would go to use the product, they would find out it didn&amp;#39;t work the way they wanted. &amp;nbsp;They would come running back and say &amp;quot;HELP, it doesn&amp;#39;t do what we REALLY wanted&amp;quot; - Guess where the company&amp;#39;s REAL profit was made? &amp;nbsp;Rolling out the fix we already knew they were going to need!&lt;/p&gt;
&lt;p&gt;Unethical? &amp;nbsp;Maybe, but not as much as you think, for two reasons - if you gave them what they ACTUALLY wanted, you could NOT pass the original spec, and no matter what, you HAD to pass that spec, and two, EVERYONE bid on the Spec, and the client pretty much ONLY took in to account 1)If you could do the work (aka actually had a company to do it) and 2) PRICE - yep, low bidder gets the job&lt;/p&gt;
&lt;p&gt;As far as I know, the client STILL makes this mistake, and YOU pay the bill - It&amp;#39;s the Federal Government.&lt;/p&gt;
&lt;p&gt;They&amp;#39;d come to us and say &amp;quot;we need a hardware and software system that does EXACTLY this, bid on delivering 300 of them&amp;quot; &amp;nbsp;Lots of companies would bid (say) $5000 per item to deliver to the spec (where what they really needed would cost say $6000). &amp;nbsp;We&amp;#39;d bid $4900, get the job, and deliver (making a fairly low profit/breaking even), and 6 months later, they come back asn say &amp;quot;we need this change, how much to make it), we could nicely say &amp;quot;$1300&amp;quot; and make an extra $200 (if you tried too hard, they would just cancel the whole thing)&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2687" width="1" height="1"&gt;</description></item><item><title>re: Space Cadet</title><link>http://forums.construx.com/blogs/earl/archive/2007/03/31/space-cadet.aspx#2678</link><pubDate>Fri, 04 Sep 2009 16:54:03 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2678</guid><dc:creator>Steve McConnell</dc:creator><description>&lt;p&gt;I believe the They/We distinction is not a good generalization of the idea that &amp;quot;If it's required, it's a requirement.&amp;quot; For anything after version 1, the behavior of the existing system implies a large body of de facto requirements, i.e., in many, many ways the new system is required to act like the old system, regardless of whether the specific behaviors of the old system were originally thought to be &amp;quot;requirements,&amp;quot; &amp;quot;design,&amp;quot; or just an accident. &lt;/p&gt;
&lt;p&gt;There's no &amp;quot;they&amp;quot; in the &amp;quot;must behave like the last version in all important respects&amp;quot; requirement. There are just a lot of required behaviors. &lt;/p&gt;
&lt;p&gt;The idea that &amp;quot;anything that's required is a requirement&amp;quot; somehow makes the requirements analysts job superficial or easy is also not right, I think. Part of the requirements analysts job is to determine if when someone says &amp;quot;I want a house with a Home Depot item number 117398 door knob&amp;quot; whether that's a real requirement (ala &amp;quot;the house I grew up in had that exact door knob and I want that exact door knob on my house&amp;quot;) or whether it's a vague desire masquerading as a specific requirement (&amp;quot;I was in Home Depot one time and saw a sign that this door knob had excellent security features, and I want the best possible security features&amp;quot;). &lt;/p&gt;
&lt;p&gt;Another way of stating this is, There are no requirements that are theoretically &amp;quot;off limits&amp;quot; to customers. If the customer truly wants something, even if it seems like design to a developer, then it's a requirement. But there are lots of statements that customers might initially present as &amp;quot;requirements&amp;quot; that won't turn out to be real requirements once you understand what they're really asking for. &lt;/p&gt;
&lt;p&gt;I like the definition of quality as &amp;quot;conformance to requirements, stated and *implied*.&amp;quot; To achieve a quality system, you have to discover not just the stated requirements but dig deep enough to discover what requirements are really implied. &lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2678" width="1" height="1"&gt;</description></item><item><title>What Marketing Requirements Look Like</title><link>http://forums.construx.com/blogs/earl/archive/2007/03/31/space-cadet.aspx#2664</link><pubDate>Mon, 24 Aug 2009 17:12:37 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2664</guid><dc:creator>Practicing Earl</dc:creator><description>&lt;p&gt;I recently went with trepidation into a class with Pragmatic Marketing called “ Requirements that Work&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2664" width="1" height="1"&gt;</description></item><item><title>re: Spirit of Waterfall</title><link>http://forums.construx.com/blogs/earl/archive/2009/06/24/spirit-of-waterfall.aspx#2570</link><pubDate>Wed, 24 Jun 2009 16:51:28 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2570</guid><dc:creator>mattmcknight</dc:creator><description>&lt;p&gt;Well, that&amp;#39;s not very charitable to the agile zealots, but all zealots are somewhat annoying, so, good show. &amp;nbsp;I think the &amp;quot;agile spirit&amp;quot; comments tend to be referring to the principles and the values expressed in the manifesto, wherein some non-agile process gets relabeled agile. &amp;nbsp;So &amp;quot;Working software over comprehensive documentation&amp;quot; is a value, but the team might be placing a very high level of importance on the documentation. &amp;nbsp;There is documentation in Agile, so you are not going outside of agile practices, but you are putting too much emphasis on the wrong part.&lt;/p&gt;
&lt;p&gt;In fact, Agile, as defined by the Agile manifesto is a set of values and principles, not a process. In fact, the very first Agile value is to value &amp;quot;individuals and interactions over processes and tools&amp;quot;. &amp;nbsp;A conflict arises when people become obsessed with a particular process, typically scrum, and begin to enforce adherence to that process without a focus on the underlying principles.&lt;/p&gt;
&lt;p&gt;I think the waterfall spirit is less about &amp;quot;look before you leap&amp;quot; and more about &amp;quot;act as if everything is knowable&amp;quot; and &amp;quot;CYA&amp;quot;. &amp;nbsp;Statements like, &amp;nbsp;&amp;quot;You signed off on those requirements and that&amp;#39;s what you&amp;#39;re going to get&amp;quot; seem to typify agile thinking.&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2570" width="1" height="1"&gt;</description></item><item><title>re: Estimation Does Matter</title><link>http://forums.construx.com/blogs/earl/archive/2009/04/20/estimation-does-matter.aspx#2522</link><pubDate>Thu, 04 Jun 2009 03:36:14 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2522</guid><dc:creator>bigboxshops</dc:creator><description>&lt;p&gt;good explanation of &amp;nbsp;bad estimation , it is probably very possible to not publish or state an estimate?&lt;/p&gt;
&lt;p&gt;www.bigboxshops.com&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2522" width="1" height="1"&gt;</description></item><item><title>re: Estimation Does Matter</title><link>http://forums.construx.com/blogs/earl/archive/2009/04/20/estimation-does-matter.aspx#2480</link><pubDate>Tue, 28 Apr 2009 18:52:17 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2480</guid><dc:creator>Earl Beede</dc:creator><description>&lt;p&gt;Wow, do you think that is even possible? While it is probably very possible to not publish or state an estimate, don't you create a mental estimate regardless?&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2480" width="1" height="1"&gt;</description></item><item><title>re: Estimation Does Matter</title><link>http://forums.construx.com/blogs/earl/archive/2009/04/20/estimation-does-matter.aspx#2479</link><pubDate>Tue, 28 Apr 2009 18:12:39 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2479</guid><dc:creator>awiesendanger</dc:creator><description>&lt;p&gt;Hey Earl, nice explanation of why bad estimation is a problem that affects value. But what about not estimating at all? &lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2479" width="1" height="1"&gt;</description></item><item><title>Estimation Does Matter</title><link>http://forums.construx.com/blogs/earl/archive/2008/07/16/functionality-is-cheap.aspx#2464</link><pubDate>Mon, 20 Apr 2009 17:17:46 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2464</guid><dc:creator>Practicing Earl</dc:creator><description>&lt;p&gt;Recently, Mark over on the Agile Project Management Yahoo discussion list posted this little remark.&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2464" width="1" height="1"&gt;</description></item><item><title>Baby names search - Search for B names</title><link>http://forums.construx.com/blogs/earl/archive/2008/04/23/b-tch-n-and-moen.aspx#2431</link><pubDate>Sun, 29 Mar 2009 02:27:49 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2431</guid><dc:creator>Baby names search - Search for B names</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Baby names search - Search for B names&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2431" width="1" height="1"&gt;</description></item><item><title>How to take a break when programming  |   Ryan Kohn</title><link>http://forums.construx.com/blogs/earl/archive/2008/09/08/defining-quot-done-quot.aspx#2427</link><pubDate>Wed, 25 Mar 2009 22:42:59 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2427</guid><dc:creator>How to take a break when programming  |   Ryan Kohn</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;How to take a break when programming &amp;nbsp;| &amp;nbsp; Ryan Kohn&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2427" width="1" height="1"&gt;</description></item><item><title>Maccherone &amp;raquo; Visibility -&amp;gt; Retrospection -&amp;gt; Adaptation</title><link>http://forums.construx.com/blogs/earl/archive/2009/03/03/watching-agile-grow-up.aspx#2401</link><pubDate>Fri, 06 Mar 2009 20:18:00 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2401</guid><dc:creator>Maccherone » Visibility -&gt; Retrospection -&gt; Adaptation</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Maccherone &amp;amp;raquo; Visibility -&amp;amp;gt; Retrospection -&amp;amp;gt; Adaptation&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2401" width="1" height="1"&gt;</description></item><item><title>Baby names search - Search for Moen</title><link>http://forums.construx.com/blogs/earl/archive/2008/04/23/b-tch-n-and-moen.aspx#2340</link><pubDate>Sat, 27 Dec 2008 06:46:11 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2340</guid><dc:creator>Baby names search - Search for Moen</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Baby names search - Search for Moen&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2340" width="1" height="1"&gt;</description></item><item><title>Function vs. Non-Function and Weakness Assessment | the toe of webdev</title><link>http://forums.construx.com/blogs/earl/archive/2008/07/16/functionality-is-cheap.aspx#2249</link><pubDate>Sun, 28 Sep 2008 09:42:47 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2249</guid><dc:creator>Function vs. Non-Function and Weakness Assessment | the toe of webdev</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Function vs. Non-Function and Weakness Assessment | the toe of webdev&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2249" width="1" height="1"&gt;</description></item><item><title>Good reads from the web &amp;laquo; Computing Life</title><link>http://forums.construx.com/blogs/earl/archive/2008/07/16/functionality-is-cheap.aspx#2238</link><pubDate>Tue, 23 Sep 2008 10:04:45 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2238</guid><dc:creator>Good reads from the web « Computing Life</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Good reads from the web &amp;amp;laquo; Computing Life&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2238" width="1" height="1"&gt;</description></item><item><title>re: Defining "Done"</title><link>http://forums.construx.com/blogs/earl/archive/2008/09/08/defining-quot-done-quot.aspx#2232</link><pubDate>Tue, 16 Sep 2008 12:24:21 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2232</guid><dc:creator>Maksym Shostak</dc:creator><description>&lt;p&gt;Earl, you know, I had &amp;quot;Make it faster&amp;quot; task from&lt;/p&gt;
&lt;p&gt;one project manager in the past. The requirement &lt;/p&gt;
&lt;p&gt;was to make the build process (by Ant) faster. &lt;/p&gt;
&lt;p&gt;When I asked to define how faster, the answer &lt;/p&gt;
&lt;p&gt;was &amp;quot;just more faster&amp;quot; :)&lt;/p&gt;
&lt;p&gt;I define &amp;quot;done&amp;quot; by intuition :) I think it is important&lt;/p&gt;
&lt;p&gt;first - to define &amp;quot;done&amp;quot;, and second - to define it right. Better to make wrong decision, then not to make any.&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2232" width="1" height="1"&gt;</description></item><item><title>re: Functionality Is Cheap</title><link>http://forums.construx.com/blogs/earl/archive/2008/07/16/functionality-is-cheap.aspx#2157</link><pubDate>Tue, 29 Jul 2008 14:10:38 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2157</guid><dc:creator>Earl Beede</dc:creator><description>&lt;p&gt;Great question. I wonder if others have input. Otherwise, it is a good follow-on topic to write about!&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2157" width="1" height="1"&gt;</description></item><item><title>re: Functionality Is Cheap</title><link>http://forums.construx.com/blogs/earl/archive/2008/07/16/functionality-is-cheap.aspx#2156</link><pubDate>Mon, 28 Jul 2008 22:14:58 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2156</guid><dc:creator>mperez@nearsoft.com</dc:creator><description>&lt;p&gt;Great distinction. &amp;nbsp;This could really help guide the discussion we inevitably have with clients (&amp;quot;if you want it it smaller/quicker/etc, it will take longer,&amp;quot; &amp;quot;but, this is not a new feature... &amp;quot;).&lt;/p&gt;
&lt;p&gt;So, how do we educate the world on this?&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2156" width="1" height="1"&gt;</description></item><item><title>Sick Sigma</title><link>http://forums.construx.com/blogs/earl/archive/2008/06/26/sick-sigma.aspx#2116</link><pubDate>Sat, 12 Jul 2008 20:26:59 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2116</guid><dc:creator>Sick Sigma</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Sick Sigma&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2116" width="1" height="1"&gt;</description></item><item><title>Sick Sigma</title><link>http://forums.construx.com/blogs/earl/archive/2008/06/26/sick-sigma.aspx#2102</link><pubDate>Wed, 02 Jul 2008 15:44:51 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2102</guid><dc:creator>Sick Sigma</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Sick Sigma&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2102" width="1" height="1"&gt;</description></item><item><title>Sick Sigma</title><link>http://forums.construx.com/blogs/earl/archive/2008/06/26/sick-sigma.aspx#2097</link><pubDate>Fri, 27 Jun 2008 21:45:16 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:2097</guid><dc:creator>Sick Sigma</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Sick Sigma&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=2097" width="1" height="1"&gt;</description></item><item><title>software  &amp;raquo; Blog Archive   &amp;raquo; B*tch&amp;#39;n and Moen</title><link>http://forums.construx.com/blogs/earl/archive/2008/04/23/b-tch-n-and-moen.aspx#1963</link><pubDate>Wed, 23 Apr 2008 17:44:10 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:1963</guid><dc:creator>software  » Blog Archive   » B*tch'n and Moen</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;software &amp;nbsp;&amp;amp;raquo; Blog Archive &amp;nbsp; &amp;amp;raquo; B*tch&amp;amp;#39;n and Moen&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=1963" width="1" height="1"&gt;</description></item><item><title>Global Warming &amp;raquo; Giving Up</title><link>http://forums.construx.com/blogs/earl/archive/2008/04/03/giving-up.aspx#1909</link><pubDate>Sat, 05 Apr 2008 06:39:34 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:1909</guid><dc:creator>Global Warming » Giving Up</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Global Warming &amp;amp;raquo; Giving Up&lt;/p&gt;
&lt;img src="http://forums.construx.com/aggbug.aspx?PostID=1909" width="1" height="1"&gt;</description></item><item><title>http://forums.construx.com/blogs/earl/archive/2008/01/21/distributed-agile.aspx</title><link>http://forums.construx.com/blogs/earl/archive/2008/01/21/distributed-agile.aspx#1809</link><pubDate>Wed, 26 Mar 2008 08:53:41 GMT</pubDate><guid isPermaLink="false">1c8bc03b-986a-40b9-ab6d-e8d23056df8a:1809</guid><dc:creator>http://forums.construx.com/blogs/earl/archive/2008/01/21/distributed-agile.aspx</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;&lt;a rel="nofollow" target="_new" href="http://forums.construx.com/blogs/earl/archive/2008/01/21/distributed-agile.aspx"&gt;forums.construx.com/.../distributed-agile.aspx&lt;/a&gt;&lt;/p&gt;
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